However it does not. None of this is specific to Germany or the Americans mind you. It bounces off and does little or no damage when pens. APDS is guaranteed damage, just aim for specific crew one at a time or shoot for modules. The stock ammo for them is useless! I've said that I'm looking at things that are perceived as suffering but aren't in the interest of finding and isolating the true examples for sake of fixing these things. I take the 110G into every BR range before radar SPAA. People wildly overstate the extent of this. 1. In which I have to say no, it's not ONLY the Germans that have bad reverse speeds. I'd recommend not making part of the argument then to begin with, The argument is that a more mobile tank has the better "tools", traits call it however you want to exploit this knowledge. Clearly you haven't seen Gaijin's big maps from afar before. And I've found that the damage output for apds is lacking I've put many rounds through tanks and if theirs more one rankits a problem as the one shot isn't likely. Never had issues we've all had our bounces that should have went through but didn't that isn't exclusive to a T series tank. The Brit needs 2-3 good hits to kill the KT, while the KT just takes one hit to blow the Cent up with huge APHE. The blinding effect happens but its not as bad as your saying it is. The T29 has a better gun and marginally better mobility, as well as better mantlet armor. Nope but you will have your own luxuries instead, the fact that you knew what he was trying to pull off and decided toplan his demise in advanceand he won't have aclue until its too late. Apds isn't guaranteed damage actually put rounds through things and have done no damage on many occasions. Join the Discord Here: https://discord.gg/cgctjTR5hjHope you all enjoy this video/short from an interesting moment in-game! I have to say that this thread's OP is pretty much THE biggest disconnect from reality that I've read in LONG time. they're glass cannons. 7. I think a topic you missed is also CAS. It's just so effective and has a good size-able ammunition pool. The third point can be solved simply by accepting what everyone accepts when they go to the cap--the "welp, gotta head in there" feeling. Also get the do and other planes as well that just tear it up with cannons that often have a more lasting affect than allied cas. That being said I wanted to ask them to get answers, because for me it is important. The stock ammo misery for every leos and m48 etc, Stock ammo of the Leo 1 is the same as every other 105mm L7 at 7.7. Ok, so you don't agree that it is easier to flank with small and fast vehicles? Nope you leave them to their own meansor use them as bait if you want to be a jerk about it. I'm a regular war thunder player if you want to contact me= discord= TelDu3998we also have our own discord server https://dis. Just in case, just drive backwards or risk turning the hull sideways and drive foreward (). So again, on the standard map with cap in the middle the Panther will usually be the last to arrive at the cap. While an M18s speed might allow it to get to a point a few moments before a Panther would, the M18s lack of armor and less capable cannon burden it if something like a Panther arrives shortly thereafter. Other options like FW's with 1000kg bomb drops are just too bad in a fighter role, as well as the Me 262 Pulkzerstrer. Easier to spot in open terrain and gives you enough time for an aimed shot? Many people think that this is a huge advantage the Americans have over Germany and Russia War Thunder T26E1-1 was probably scrapped after the war. In the early days I would have now I just think its better to grab a turtle and snipe, small and fast is for fun whenyou want to explore or get bored. These same players will often say that German vehicles lesser mobility means the Germans simply cannot compete with the more nimble Allied vehicles--ignoring Germanys other merits. Also the air tech tree actually is borderline OP too. I think that is what contributes in combination with what you mentioned for the low WR of Germans at the 5.7-6.7 BR range. Oh definitely trade-offs are to be expected. The funny part is that you say thatbut you give absolutely no reasonfor why you saythat. Well one or two not that much but a bit more and flying becomes more problematic. (This topic will likely be flooded by people doing exactly this or otherwise trying to hijack the thread.). Asparagus can be eaten raw as well as cooked, it is used as a remedy for urinary . So you have to switch ammo which is a drawback. T28 with 305mm of frontal armor at 6.3? Which means all you need to do is spot him first, then he's basically done for. I'll have to talk about CAS soon I suppose. Allied CAS i superior. I bought the premium centurion to grind britain and rarely had this problem. While I played my Germans at 5.7, uptiers beyond 6.0 were very rare. Aside from the pre-nerf Horton flying wing, Germany really hasn't had a plane that could both match allied CAS's ability to make multiple strikes against hard targets and simultaneously hold its own in securing the airspace. Which is situational and works only on several maps. germany 5.3-6.3 problem its the same as soviet mbts 8.7-10.3 problem. The issue is that T__ are better than every heavy in game all the way up until the IS-3, and their BR should reflect that. For the record, I am always sporting a tank only line-up in ground battles, I just hate planes and helis in ground battles. The armor is nowhere never Tiger II H level. MidCii; Jul . I am obviously not among the greatest pilots out there but I am decent from what I found on thunderskill and I have to say this is plain wrong. It's as hard to shoot a the turret of a tiger 2 as it is to shoot a T series turret. So don't play into his game, your typical player basereallygets a kick out of surprises. Wouldn't you agree that having a small and fast vehicles helps immensely to flank? And the overwhelming sense of hopelessness when the enemy team finds outhowithappened, that moment alone is to die for. Because they know that there will be most probably a trap when they arrive at the cap point. Penetration isn't everything and it's wrong to assume that a heavy tank should be mostly immune to everything they face of similiar or lower BR. Panther APCR should have the historical ~260mm of pen instead of the laughable 228mm of pen in-game, and so on. 2. I have a few plane kills in the KT SLA, which is even more funny as only the premium tank gets the AA roof mount. In tier III and IV gameplay bombs are not really needed to take out allied tanks. A serious discussion about Axis teams at tier 4 and why they seem to be consistently bad.PLAY WAR THUNDER FOR FREE AND GET 50GE FOR FREE: http://warthunder.. Noone does the same with panthers. While German vehicles cannot quite match others vehicles in a drag race, this does not mean German vehicles are bad. Isn't it a bit dishonest to completely "forget" to bring out the more negative aspects of the panther? Example, an M18 is freaking fast compared to a Panther or any other German Tank of that tier. According to the complaint, Germany suffers terribly under the weight of uptiers. Anything that doesn't fit your narrative: step forward progressively. He can just wait till you start to cap and go around you. Meanwhile, what is expected of the high skill T__ player? Because heat rounds don't care about armor. I am a german main (I know what a suprise) but since the Maus and E100 were captured you could give at least the Maus to other nations too I think. Despite the complaints about Germany's WRs, they're not bad really. It has a good gun, but it is about as slow as it gets, not to mention it makes the panthers reverse speed look fast. And no matter what is the br setting whatever times you get a new vehicle even at 8.7 you have to start the whole thing again. My general thoughts on what causes Germany to suffer: The Germans' main undoing are their teams--there's no doubt about it. All trademarks, logos and brand names are the property of their respective owners. encyclopedia. What plans do you have to try and tackle this issue? 20112022 Gaijin Games Kft. The only way the Germans can use their strengths to dominate such maps is with good teamplay. Interesting, unless you are talking about the driving comfort of the crew I thought we had a couple of long discussions on here where you said main gun bounciness compared to stabilized tanks like the Sherman series are negligible. On the contrary, Overall, complaints about German mobility neglect to account for the German vehicles other traits that often give them strengths other nations lack. And in realistic they are mainly on maps with japan fighting on one side. This leads to US players spamming the turret and thus smoking the gunners view. Powered by Invision Community. If he sees that you do dare to cap he will just rush back because he has the speed. That's your personal preference. You have to constantly be aware of this. There are many, many more ways in which Germany is claimed to suffer--these are just a few that I chose to address for this first post. Slow vehicle that suddenly appears. I wouldn't mind more open maps, though I must admit I still prefer hard cover to range. In real life, German cats had a more advanced system/concept known as regenerative steering, this is vastly more energy efficient and especially useful for these heavy late wartanks, and other tanks after the war. - If it is a sufficiently big map he will just cap before you even get to see the cap point. Simply replacing them with a JPz 4-5, Ru 251, or M41 could raise their combat effectiveness 5 fold, but I still see the same ol team comps of 90% tiger 2s. As far as I know, nothing about that have been mentioned since it was "being worked on" back in 2017. It also blinds the enemy which is quite useful(or annoying, depending on which side you're on). question. I'd certainly replace the Hs 129B-2/MK 103 if the Bf 110G was a Tier III vehicle. It is really frustrating when we can't have any machine guns on top of the panzers period. Just hide behind a hill or a tree and wait till the panther finally arrives, and then shoot that big juicy target in the side (i do that all the time, the best vehicle to kill king tigers is actually the M56 Scorpion). But like I've said, this is not an issue affecting only Germany. And as a you tube person showed in his video and based on the evidence presented its quite obviousEast Germany will carry Germanyand save top tier balance. The most frustrating thing about these engagements is how random it feels to play against a T__. It also means I don't need to drive around to flank you when I can justwait for a minute or twoand then proceed to shoot youonce I have visual. In that experience, I have found that. Don't know maybe deserve a new play again. There is 0 reason why an AD-4 or P-47 should be causing you any issue. All these three things are in fact WT top tier meta. For Centurion Mk.3 vs King Tiger H, The long 88 can kill the Cent before it can point precisely on its turret cheek. I'd love to hear an in depth explanation of why you think that. Absolutely you're right on that point, but let's turn the tables here for some perspective. Still a lot more intuitive. And I've never lost my barrel to 50s ever in all the time I've played German tanks. That's good to hear, I know I did my part to live up to those stories. .50 CALs are overpreforming by a mile. Thread seems to highlight points some might see as a way to improve gameplay. Yes but this is should be fixed for once and for all. Well technically everyone suffers but you would have clicked on this otherwise. One advisory to all readers interested in posting: before you do post, be warned that, No matter how well you argue or what evidence you cite, you will inevitably be attacked by the people who cling to beliefs of German victimhood if you speak out against it--, Nuclear Sciences, Robotics, All Things Engineering, History, He travelled over doctor oz supplement ed Greece and Arabia, and wrote a history of the doctor for gods, in which . Not to mention Algy's unclean, raw and charismatic voice. They've been in the game for years so to state that they've dropped off the face of the earth is anything but true. Its a fine argument, it fits into the"why would I drive over there to shoot them from 10 feet awaywhen I can sit here 1000+ meters away and kill them?" Is a panther really a good vehicle for flanking? Even then you aren't going to see UK tanks in 100% of your matches. Also hull down does not stop long 88 or 100mm from penetrating you and kill or wipe out your turret crew. #warthunder #warthundermemes #warthunderfunny #warthunderclipsTwitch: Twitch.t. 'German players' are not somehomogenous group, clearly people play different nations. Puma 50mm Panzergranate has pretty low post pen damage on higher tier tanks. A COMMENTARY ON THE BOOK OF LEVITICUS - Bonar. It requires however quite some skill to shoot targets in RB from a far and you still lose if noone caps. And if you talking about the swingfire it's not a good vehicle. That jump is massive and not only deprives the player of the relevant experience they'd get in that 2.3 BRs of progression but also of the lineup for support they'd have if they had the stuff from the BRs in between, As with other nations, one death leavers are a problem for Germany. German early jets are outperformed by pretty much by everything at their br. 25 best luchs images in 2020 panzer ii military. Like bombing out caps or sniper ridges. And it is this knowledge that will the panther driver often stop from advancing beyond certain points on the map, because he thinks: " There is probably a M18 on the enemy team and based on my experience and knowledge of the map I know that beyong this point there is a high chance that the M18 is somewhere on the edge of the map behind a hill and is waiting till I leave my cover. Long 88 can one shot a T__ but in my experience you have to go for the shot trap, which is a risky shot. that I won't be able to catch if I miss (only to in best case scenario get about 2k sl from the kill)? Wouldn't you agree that having a small and fast vehicles helps immensely to flank? Long range eliminations tend to be how I foil most of the cappers I kill. I like Wallonia, I hate Kursk. I've been playing the Su-100P lately (pretty underrated, but could still use a lower BR to match the regular Su-100) and it baffles me how many pumas I am seeing from 5.7-7.7. 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Long 88 can kill the Cent before it can point precisely on turret... N'T it a bit dishonest to completely `` forget '' to bring out the more negative aspects of the skill... Out of surprises far and you still lose if noone caps drag race, this does not German! Fit your narrative: step forward progressively reality that I 've said, this does not German... With japan fighting on one side you all enjoy this video/short from an moment... Laughable 228mm of pen in-game, and so on useful ( or,. A new play again stop long 88 can kill the Cent before it can point precisely on its turret.! Worked on '' back in 2017 fixed for once and for all you give no. Panther APCR should have the historical ~260mm of pen in-game, and so on but let 's turn tables... A new play again have any machine guns on top of the high skill T__ player damage just!